1) In-class stop-motion animation - army men
I used to do a lot of stop-motion animation as a kid, so it was fun to revisit that with the addition of using multiple planes. I'd say the hardest thing to do was light the scene, since we had very large lights for such a small animation area. I think that by the end of the animation we got more accustomed to having multiple layers, so if I made another multi-plane stop-motion animation I would do more interaction between the layers. I also really liked working with Wills and Scott, and think that our combined ideas made for a more interesting (albeit confusing) story.
I really liked the idea of having each individual frame drawn on its own-- I thought that the final result could be choppy and might not flow together, but the blending between frames helped them act as a whole. I enjoyed watching the completed video and had fun trying to spot my frames amongst all the other crazy drawings.
3) Cameraless Filmmaking
This was another case of having no idea how the final product would look. Connor and I weren't entirely sure about the process going into it, but we ended up thinking that the result was awesome. It's weird to edit/make a video without watching the video at the same time- I'm so used to editing digitally and scrubbing through footage that it was hard to visualize how the film would look once projected. I ended up liking the final video so much that I went through and took stills from the footage so I could use them in the future.
4) Media Fast Long Take
I enjoyed making the long take based on the media fast for the crowdsourcing project. This was another case of Wills and Scott and I improvising (aka every video we made) so we went with a Star Trek theme due to Star Trek playing on the television in Fischer. It took a couple of takes, but we ended up with a pretty good take of Scott's descent into madness. Later on I thought about how the video would look if each individual frame was drawn in the style of our crowdsourcing video-- I think it would be watchable, but it would be more difficult to distinguish Scott from the background/really be able to tell what is happening. The visual references to Star Trek might not have worked either.
5) Bolex Long Take
Going into this project, I was looking forward to using the bolex cameras-- but loading the film ended up taking much more time than actually coming up with/filming the story. Also I'm not a huge fan of long takes, unless one is taking place within a longer story-- like the long takes in Goodfellas or Children of Men or Tintin. Sometimes I see videos that are nothing but a long take and I really enjoy them, but they have to have a really good core concept. For example:
Using the bolex (and only having one chance to film the take) led us to block out the action so it took exactly a minute, and rehearse it several times until we got the timing memorized. I like the silly story that we came up with for the video, but I think that if we contained the action a bit more we could have made it easier to follow.
6) Rhythmic Edit
I like how my rhythmic edit turned out-- I wasn't sure how easy it would be to try and tell a story through such quick clips, but I think slowly inserting a new clip into each new cycle made for scene transitions that blended together pretty well. The idea was to have a story about the creative process: Being inspired by something in your life, trying to flesh out the idea artistically, and then ending up being a horse the entire time. Just like every project I've ever worked on.